2020 INNO-vation Disruptive Challenger
As part of his challenge, Morishita develops the iOS application'ARama!'
Using a machine learning model to estimate the contour and depth of a person in the camera space, 'ARama!' provide a mechanism that allows users to multiply the bodies of people around them one after another and freely place them as objects in AR space.
Through 'ARama!', users will be able to encounter interesting and unique visual expressions using their bodies and discover brand new play experiences in AR.
Morishita was born in 1995 and is currently a second year master's student. He has experience in programming, electronic engineering, graphic design, and video editing, he currently works in the world of "AR.
Morishita was born in Shizuoka in 1995 and graduated first in his class from Kyushu University, Faculty of Art and Design. He is currently a student at the Institute of Advanced Media Arts and Sciences (IAMAS).
His research focuses on play and design in the xR domain, starting with the development of the AR application'ARama!'
|ADAA (Asia Digital Art Awards Exhibition FUKUOKA), Entertainment (Industrial Application) Category, Grand Prize|
|Ibaraki Digital Content Software Award, Application Software IoT Category, Grand Prize|
|Technical Education Exhibition, Smartphone Application Category, Grand Prize|